Level Generator
All projectsProcedural network that generates level geometry from a layout.
The system generates geometry completely from the ground up.
Everything is generated on the fly.
This was a good exercise with general Houdini nodes and VEX scripting.
The user can use the wave function collapse algorithm to generate a random output based on input images, or the user can paint a layout themselves.
The layout is generated using the Wang Tiles ( blob tile set: http://cr31.co.uk/stagecast/wang/blob.html).
